Spring (starting in Spring 2011). cr. 3
A physics background in mechanics at the level of PHYS 310 or 410, and quantum mechanics at the level of PHYS 342 (or higher) is required. A practical programming experience is highly desirable though formal computer science course such as CS 150 (Fortran) or CS 180 (C) can be tolerated as substitutes.
Introduction to computationally based problem solving in physics, emphasis on understanding and applying various numerical algorithms to different types of physics problems. Topics will include chaos in mechanical systems, stochastic systems including percolation and fractal structures, molecular dynamics and the properties of simple fluids, Monte Carlo methods and phase transitions, and time dependent as well as time dependent problems in quantum mechanics.
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